AI Insights · Timothy · July 2022
Top 5 High Fantasy Games Performance in Ecuador, Q2 2022
Discover the performance trends of the top 5 high fantasy game apps in Ecuador during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 high fantasy game apps in Ecuador showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends:
Coin Master saw a steady weekly revenue, peaking at around $7.9K at the end of March. Throughout the quarter, revenue fluctuated but remained above $6K. Weekly downloads for the app started strong at approximately 8K but saw a decline towards the end of June, dropping to around 5K. Active users also saw a slight decline from around 77K in late March to approximately 69K by the end of June.
Clash Royale experienced a notable peak in weekly revenue of about $9.5K in early April, followed by a decrease to around $3.3K by late June. Weekly downloads showed a downward trend from approximately 31.5K at the end of March to around 15.5K by the end of June. Active users for Clash Royale decreased consistently from around 819K in late March to about 641K by the end of June.
Evony had stable weekly revenue, averaging around $3.4K in April and May, but saw a slight drop to about $2.5K by the end of June. Weekly downloads began at around 6.8K in late March, dipped to approximately 3.8K mid-quarter, and ended at around 4K in late June. Active users for Evony decreased from about 25K in late March to approximately 17.7K by the end of June.
Lords Mobile: Kingdom Wars showed a relatively stable weekly revenue, peaking at around $3.6K in late April. Weekly downloads started at around 20.8K in late March and saw a significant drop to approximately 5.3K by the end of June. Active users for the app declined from around 48K in late March to about 34.8K by the end of June.
Mobile Legends: Bang Bang had a peak weekly revenue of around $4.1K in late April, with a general downward trend to about $1.6K by late June. Weekly downloads ranged from approximately 2.6K in late March to around 3.9K by the end of June. Active users showed a small decline from around 111K in late March to approximately 105K by the end of June.
These insights into the performance of high fantasy games in Ecuador are provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.